A 3D bike-riding game developed in Unity during my second year of university.
Developed during my 2nd year Games Technique course, this game is a 3D adaptation of Stickman Downhill. Players navigate a stickman on a bike to reach the finish line.
I implemented a fully 3D environment with bumps, turns, and obstacles to increase difficulty, along with a timer and checkpoint system to track player progress.
At the time, only the main menu, movable player, and timer were functional. Respawning, checkpoints, finish line, and life counter contained bugs. With more time, these issues could have been resolved to create a fully playable game.
Reach out if you’d like to discuss this project or collaborations.
Email: jackveasey23@live.co.uk
Mobile: 07960 211 813