A Unity-based Metroidvania Platrofmer created as part of an online Udemy Course.
This project involves the creation of a 2D Metroidvania game in Unity Engine, written in C#. In this course, I furthered my Unity Engine development and C# programming skills, inlcuding how to implement special abilities including double jumps, dashing, switching between two different sprites and controls, etc, unlocking & collecting said abilities, programming and scripting walking & flying enemies, game progression & storing your progress, designing and implementing a complete boss battle, audio systems for 2D games, interactive 2D menus, implementing a full map system, including fullscreen & mini-maps, and other features commonly found in Metroidvania and Platformer games.
Development of the project was made using pre-made textures, sprites, animations and audio files, while the scripts where written by me, under guidance from the course lecturer: James Doyle.
Email:
jackveasey23@live.co.uk
Mobile: 07960 211 813