A Unity-based City Builder project with Blender created Procedural models created as part of an online Udemy Course.
This project involves the learning and development of 3D building modeling in Blender and the creation of a City Generator in Unity Engine, written in C#. Here, I learned new 3D modeling skills and furthered my Unity Engine development and C# programming skills, including:
Development of the project was made using 3D models created by myself or from the pre-made models provided in course, with scripts being written by me, under the guidance of the course lecturers: Michael Bridges (Blender) & Penny de Byl (Unity).
Email:
jackveasey23@live.co.uk
Mobile: 07960 211 813