A Unity-based Turn-Based Strategy game created as part of an online Udemy Course.
This project involves the creation of a Turn-Based Strategy game in Unity Engine, written in C#. In this course, I furthered my Unity Engine development and C# programming skills, including the creation of a grid-system to control unit movement and interaction, unit selection, grid-based pathfinding, artificial intelligence for enemy units, turn-based game system, object destruction via ProBuilder, and other features found in classic Turn-Based Games.
Development of the project was made using pre-made 3d models, textures, sprites, animations and audio files, while the scripts where written by me, under guidance from the course lecturer: Code Monkey of GameDev.tv.
Email:
jackveasey23@live.co.uk
Mobile: 07960 211 813